• A simulations can be defined as a reconstruction of a situation or a series of events which may happen in any community.
• A simulation required each pupil to make decisions based on previous training and available information.
• After the pupils make a decision, they are provided with opportunities to see or discuss one or more possible consequences of this decision—in some ways simulations are really sophisticated games such as monopoly.
• It is related to pupil’s own experience and thus motivating
• It is an active approach to learning
• It fosters retention
• It develops new roles functions for both teacher and pupil
• It fosters cooperation among students
• It relates mathematics to ‘real-life situations’.
• These are similar to games, that is, time consuming to construct, not applicable to all topics and likely to generate a fair amount of noise.