Friday, August 12, 2011



• A simulations can be defined as a reconstruction of a situation or a series of events which may happen in any community.

• A simulation required each pupil to make decisions based on previous training and available information.

• After the pupils make a decision, they are provided with opportunities to see or discuss one or more possible consequences of this decision—in some ways simulations are really sophisticated games such as monopoly.


• It is related to pupil’s own experience and thus motivating

• It is an active approach to learning

• It fosters retention

• It develops new roles functions for both teacher and pupil

• It fosters cooperation among students

• It relates mathematics to ‘real-life situations’.


• These are similar to games, that is, time consuming to construct, not applicable to all topics and likely to generate a fair amount of noise.

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